Buffs are passive effects that last for a certain number of turns, measured in steps on the overworld since casting.
Miscellaneous Magic
These spells can only be cast outside of combat by pressing M:
Wizard Eye
Cost: 7 magic
Buff which removes visibility limitations/line of sight for a limited time.
Mystical Boost
Cost: 12 magic
Buff which ???
Heroism
Cost: 10 magic
Buff which ???
Cure Light Wounds
Cost: 3 magic
Cures between 10-20 hit points
Cure Critical Wounds
Cost: 6 magic
Cures between ?-? hit points
Exit to Land
Cost: 8 magic
Will return the player to the overworld. Can only be cast in certain dungeons.
Combat Spells
Spell Protection
Costs: X magic
Buff length: 80 turns
Boosts Magic Defensive by 11-15 points (capped at 100) for the duration of the buff.