Minor tweaks and additions
(Don't save on Calatiki!) Tags: Visual edit apiedit |
(Minor tweaks and additions) Tags: Visual edit apiedit |
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* [[Race]] and name don't matter (I think?)
* Generate a character with high [[Physical Strength]] (preferably 20)
** because offensive spells are worthless so we'll be using melee
* 100 points (the max) into [[Fighting attack]] to further boost melee damage and hit chance
* 82 points (the rest) into [[Magic miscellaneous]]
** this lets us cast the good spells, like healing
== [[Leveling Up]] Strategy ==
* We'll assume that you've created your character as above (maxed out Fighting attack)
* First you'll want to max out Magic miscellaneous, so you can heal and cast [[Exit to Land]]
* then max out [[Fighting defensive]] because almost everything hits you with physical damage
* then max out [[Magic defensive]] to have a better time against those [[Evil Cleric]]<nowiki/>s
Now we want to get enough money to buy a [[2H Sword]] or two along with [[Full Plate]]. 2H Swords do the most damage, even compared to most +1 equipment. Full Plate is the highest class of armor. While in the Castle check the price of both at the merchants. If you can buy a 2H Sword go for it, otherwise we'll need to grind for some cash.
We can easily grind at the ruins for the first
Inside the ruins there are two chests in the top left corner of the map that give gold; chests also have a chance of
* enter the ruins
* beeline for the chests (fighting anything along the way for experience)
* get the chests
* cast [[Exit to Land]] (at this point it's not guaranteed to work so if it fails just beeline for the exit)
* rest
* repeat (until you have a full inventory)
Here's the strategy for battles: head immediately to the right until the monsters have lined up (or as close as you can get to a line) then you
If you encounter [[Goblin]]s and still have [[Cloth]] armor then be sure to take their [[Leather]] armor!
Repeat
Now that we have equipment we're going to focus on [[Leveling Up]]. Level 2 happens at 300 [[XP]] (takes about 35 [[Gold]]) and level 3 happens at 900 XP. To grind for this XP
When you have enough to level up: go to [[Balinar]] (the town next to the castle), talk to the trainer and agree to his fees. There's a section dedicated to leveling up (above) so consult that. When you level up you also gain more [[Life]], [[Magic]], and sometimes a [[Stats|Stat]] point. The amounts you get are entirely random. If you ''really'' want to maximize your stats you can save outside of Balinar, train, and reload until you get what you want.
== Completing the first mission ==
I'd suggest being at least level 3 to survive the first
Go back to the ruins. Head to the very top left corner. There will be a secret wall just to the south, hiding an Evil Cleric. Talk to the Evil Cleric to steal his parchment. Now you
Head back to the castle and talk to the King for your reward. Immediately
== Completing the second mission ==
You're now tasked with finding out who [[Dalagash]] is. That's it. Very little to go on.
You must head to [[Zachul]], which can be reached by boat from [[Rendyr]]. While you're at Rendyr you might as well shop for 2H Sword +1, which is better than plain ol' 2H Swords. Take the boat to Zachul. The armor shop there sells Full Plate +3
Now onto the
To get back to the main continent you'll have to take a boat. Enter town and for whatever reason everything will be cool, no guards chasing you (short memory I guess). Take the boat back to Rendyr. Head back to the Castle and talk to the King to finish the quest.
== Completing the third mission ==
[[Myron]] has been [[Myron (Invaded)|invaded]]! You can reach Myron by boat from [[Trocines]]. The town is overrun by Evil Clerics and they're all aggressive. Some of them are camping out by the entrance to jump you when you arrive, how nice. Enter the weapon shop and pick the locked door, followed by the one behind it. The next encounter has two Evil Clerics in one stack. There will be a secret entrance behind the counter leading to the ring leader, another vampire.
After killing the Vampire (and taking the chests obviously) it's time to escape any way you see fit. When you enter the town again everything will be back to normal.
== Time to make some money (and some levels) ==
The next quest will require some XP and some gold to get there so time to learn
Next, grinding levels. The best way to level up is attacking guards; each one gives 40 XP and there's always eight in a stack. Also there's plenty no matter where you go. You burn through equipment pretty fast though, but thankfully you have lots of money now, right?
== Completing the fourth mission ==
This quest is difficult because of one monster: [[Rust]]. They have a chance to destroy your armor every hit! To add insult to injury the game doesn't let you carry multiple suits of armor (like it does with weapons). The dungeon also has a lot of high level monsters, which doesn't help when you have no armor.
I'd suggest buying some 2H Sword +3 from a town, like
When you're ready, head to the dungeon hidden in the mountains up north. Prepare for a world of hurt. Head down a floor and fight the dragon behind the secret doors in the middle of the floor. Ignore all rust monsters along the way. There's another floor below but it's a waste of time.
== Completing the fifth mission ==
Ideally you would rush to the sage (minimizing the number of Giants you fight), ''talk to him'', them cast Exit to Land to make a quick escape. Easier said then done. If you manage it then lick your wounds and scamper back to the King for your reward.
''Note: if the king doesn't give you a reward then you're playing the buggy 1.1 version; download the better 2.0 version, copy over the save file, then try again.''
== A little detour to the Afterlife ==
Before we proceed we need to die. No, you heard me right. We need an item from [[Heaven]] in order to beat the game. That item is the [[Blue Rose]]. How you die is up to you, but I sold my armor (instead of letting it get destroyed by being attacked) and went to the mountain ruins to be beaten up by those nasty giants.
When you arrive in heaven look for the wandering merchant and talk to him; agree to pay 500 gold to obtain the Blue Rose. You know you have it because it will say "Blue Rose" in blue text underneath Luck on the status panel.
To get out of Heaven enter the building to the north and talk to either Victor or Brian. They should find you worthy (since you've done five missions) and drop you back to your last location on the overworld map.
''Note: if the Victor/Brian dialogue gets stuck in an infinite loop then you're playing the buggy 1.1 version; download the better 2.0 version, copy over the save file, then try again.''
== To Vampyr's Castle! ==
Head to Maninox and talk to [[Marsus]] in the pub. He will sail you over to [[Calatiki]] for a sum of 2000 gold. '''Once you agree there is no turning back'''; this is a one-way journey. What I'm trying to say is '''''<u>don't save here unless you're max level and fully equipped because you ain't going back when you do.</u>'''''
Enter [[Vampyr's Castle]] and head to the largest room on the top floor where Dalagash initially is. Talking to him or trying to attack him will cause him to
There are always two stacks of eight bats waiting in the basement to get a piece of you. Too bad you're probably level 15 and bats ain't got nottin' on you at this point. Take the path to the south and and go west at the T-junction. Make your way through the winding maze-like path and the lava (which hurts every step, by the way) to the summoning chamber. Beat Dalagash's ''two'' forms to win the game!
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