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Weapons determine how much damage you do in combat. You can have 1 equipped and up to 5 in your inventory. Each weapon has an associated durability which lowers with use. When durability drops low enough, the weapon breaks and vanishes from your character. |
Weapons determine how much damage you do in combat. You can have 1 equipped and up to 5 in your inventory. Each weapon has an associated durability which lowers with use. When durability drops low enough, the weapon breaks and vanishes from your character. |
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− | == |
+ | ==Stats== |
− | Each weapon deals a unique amount of damage |
+ | Each weapon deals a unique amount of damage. [[Charisma]] alters cost. |
{| style="width: 500px;" class="article-table" cellspacing="1" cellpadding="1" border="0" |
{| style="width: 500px;" class="article-table" cellspacing="1" cellpadding="1" border="0" |
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! scope="col"|Min |
! scope="col"|Min |
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! scope="col"|Max |
! scope="col"|Max |
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+ | !Cost |
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|- |
|- |
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|Hands (no weapon) |
|Hands (no weapon) |
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|1 |
|1 |
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|2 |
|2 |
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+ | | |
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|- |
|- |
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|Dagger |
|Dagger |
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|2 |
|2 |
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|4 |
|4 |
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+ | |10 |
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|- |
|- |
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|Staff |
|Staff |
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|1 |
|1 |
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|4 |
|4 |
||
+ | |5 |
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|- |
|- |
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|Mace |
|Mace |
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|2 |
|2 |
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|6 |
|6 |
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+ | |25 |
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|- |
|- |
||
|Morn. Star |
|Morn. Star |
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|3 |
|3 |
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|8 |
|8 |
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+ | |45 |
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|- |
|- |
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|Axe |
|Axe |
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|2 |
|2 |
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|7 |
|7 |
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+ | |30 |
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|- |
|- |
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|Long Sword |
|Long Sword |
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|2 |
|2 |
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|10 |
|10 |
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+ | |55 |
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|- |
|- |
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|2H Sword |
|2H Sword |
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|3 |
|3 |
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|15 |
|15 |
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+ | |75 |
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|- |
|- |
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|Long Bow |
|Long Bow |
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|1 |
|1 |
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|7 |
|7 |
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+ | |40 |
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|- |
|- |
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|Sling |
|Sling |
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|1 |
|1 |
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|5 |
|5 |
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+ | |25 |
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|- |
|- |
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|Club |
|Club |
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|1 |
|1 |
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|6 |
|6 |
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+ | |20 |
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|- |
|- |
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|Slime * |
|Slime * |
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|1 |
|1 |
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|2 |
|2 |
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+ | | |
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|- |
|- |
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|Bite * |
|Bite * |
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|1 |
|1 |
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|3 |
|3 |
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+ | | |
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|- |
|- |
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|Big Bite * |
|Big Bite * |
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|2 |
|2 |
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|7 |
|7 |
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+ | | |
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|- |
|- |
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|Giant Bite * |
|Giant Bite * |
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|3 |
|3 |
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|10 |
|10 |
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+ | | |
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|- |
|- |
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|Fist * |
|Fist * |
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|1 |
|1 |
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|3 |
|3 |
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+ | | |
||
|- |
|- |
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|Big Fist * |
|Big Fist * |
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|2 |
|2 |
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|6 |
|6 |
||
+ | | |
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|- |
|- |
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|Giant Fist * |
|Giant Fist * |
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|5 |
|5 |
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|15 |
|15 |
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+ | | |
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|- |
|- |
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|Claws * |
|Claws * |
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|2 |
|2 |
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|4 |
|4 |
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+ | | |
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|- |
|- |
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|Big Claws * |
|Big Claws * |
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|2 |
|2 |
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|8 |
|8 |
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+ | | |
||
|- |
|- |
||
|Giant Claws * |
|Giant Claws * |
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|3 |
|3 |
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|15 |
|15 |
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+ | | |
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|- |
|- |
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|Vampire Touch * |
|Vampire Touch * |
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|3 |
|3 |
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|12 |
|12 |
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+ | | |
||
|- |
|- |
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|Vampyr Touch * |
|Vampyr Touch * |
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|5 |
|5 |
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|20 |
|20 |
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+ | | |
||
|- |
|- |
||
|Big Broom ** |
|Big Broom ** |
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|100 |
|100 |
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|120 |
|120 |
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+ | | |
||
|} |
|} |
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− | Footnote *: These are weapons that the enemies use but the player cannot obtain through normal |
+ | Footnote *: These are weapons that the enemies use but the player cannot obtain through normal means |
Footnote **: Can only be obtained by beating [[Janitor Smith]] |
Footnote **: Can only be obtained by beating [[Janitor Smith]] |
||
== +X Bonus == |
== +X Bonus == |
||
− | A Weapon +X (e.g. 2H Sword +3) deals extra damage equal to X*2. |
+ | A Weapon +X (e.g. 2H Sword +3) deals extra damage equal to X*2. It causes it to cost more too: |
+ | * +1 costs 150 gold more |
||
+ | * +2 costs 300 gold more |
||
+ | * +3 costs 500 gold more |
Latest revision as of 18:23, 23 March 2019
Weapons determine how much damage you do in combat. You can have 1 equipped and up to 5 in your inventory. Each weapon has an associated durability which lowers with use. When durability drops low enough, the weapon breaks and vanishes from your character.
Stats[]
Each weapon deals a unique amount of damage. Charisma alters cost.
Weapon | Min | Max | Cost |
---|---|---|---|
Hands (no weapon) | 1 | 2 | |
Dagger | 2 | 4 | 10 |
Staff | 1 | 4 | 5 |
Mace | 2 | 6 | 25 |
Morn. Star | 3 | 8 | 45 |
Axe | 2 | 7 | 30 |
Long Sword | 2 | 10 | 55 |
2H Sword | 3 | 15 | 75 |
Long Bow | 1 | 7 | 40 |
Sling | 1 | 5 | 25 |
Club | 1 | 6 | 20 |
Slime * | 1 | 2 | |
Bite * | 1 | 3 | |
Big Bite * | 2 | 7 | |
Giant Bite * | 3 | 10 | |
Fist * | 1 | 3 | |
Big Fist * | 2 | 6 | |
Giant Fist * | 5 | 15 | |
Claws * | 2 | 4 | |
Big Claws * | 2 | 8 | |
Giant Claws * | 3 | 15 | |
Vampire Touch * | 3 | 12 | |
Vampyr Touch * | 5 | 20 | |
Big Broom ** | 100 | 120 |
Footnote *: These are weapons that the enemies use but the player cannot obtain through normal means
Footnote **: Can only be obtained by beating Janitor Smith
+X Bonus[]
A Weapon +X (e.g. 2H Sword +3) deals extra damage equal to X*2. It causes it to cost more too:
- +1 costs 150 gold more
- +2 costs 300 gold more
- +3 costs 500 gold more